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Abalone is a recent two-person strategy game.
Two-player, strategy game Abalone was invented in 1990 by Laurent Levi and Michel Lalet.
Abalone is introduced as "never alone" game, since
the prefix "ab" means "never". Hence, it is suggested that its own name summarizes the main strategy
required: "winning against loneliness".
The concept of the game is based on the popular Japanese Sumo wrestling.
The board is a hexagonal field representing the Sumo arena. There are 4 interlaced different size
hexagons, where the most exterior hexagon has 5 circular locations at each side.
In the middle there is a single location. As a total, there are 61 circular board locations.
Each player has fourteen marbles that can rest in these locations.
Initial game position for players is illustrated in the next Figure.
Each color (black-white, or black-gray) represents a Sumo-fighter.
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The board is a hexagonal field representing the Sumo arena. There are 4 interlaced
different size hexagons, where the most exterior hexagon has 5 circular
locations at each side. In the middle there is a single location.
As a total, there are 61 circular board locations. Each player
has fourteen marbles that can rest in these locations.
Each color (black-white, or black-gray) represents a Sumo-fighter.
Starting from the initial configuration, each player takes a turn. During a turn, a player
can shift one, two, or three marbles together in any of the six directions, provided that
there is an adjacent space, i.e., in line or broadside. Furthermore, whenever a player has a
numerical superiority in a line (three to two, three to one, or two to one), during a turn the player is
allowed to push the opposing marbles with an inline move, even off the board.
No broadside pushes are allowed.
The objective of the game is to push six opposing marbles off the edges of the board.
Rules are very simple, but numerous strategic moving, pushing and defending possibilities make the
game complex.
Note that, there are some variants of this game.
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